Gaming, Simulations, and Planning: Physical and Digital Technologies for Public Participation in Urban Planning
Open Access
Academic Editors: Andrew Hudson-Smith (University College London) and Moozhan Shakeri (University of Twente)
DOI: https://doi.org/10.17645/up.i270
Table of Contents
The Future’s Not What It Used To Be: Urban Wormholes, Simulation, Participation, and Planning in the Metaverse | |||||||||
Andrew Hudson-Smith and Moozhan Shakeri | |||||||||
Editorial | Open Access | Published: 28 June 2022 | |||||||||
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Unstable Wormholes: Communications Between Urban Planning and Game Studies | |||||||||
Moozhan Shakeri | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Co-Designing Urban Planning Engagement and Innovation: Using LEGO® to Facilitate Collaboration, Participation and Ideas | |||||||||
Mark Tewdwr-Jones and Alexander Wilson | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Gamifying Decision Support Systems to Promote Inclusive and Engaged Urban Resilience Planning | |||||||||
Nathan Fox, Victoria Campbell-Arvai, Mark Lindquist, Derek Van Berkel and Ramiro Serrano-Vergel | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Curating Player Experience Through Simulations in City Games | |||||||||
Jayanth Raghothama, Jannicke Baalsrud Hauge and Sebastiaan Meijer | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Network of Games: An Ecology of Games Informing Integral and Inclusive City Developments | |||||||||
Ekim Tan | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Playing With Uncertainty: Facilitating Community-Based Resilience Building | |||||||||
Bryann Avendano-Uribe, Heide Lukosch and Mark Milke | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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New Insights, New Rules: What Shapes the Iterative Design of an Urban Planning Game? | |||||||||
Cristina Ampatzidou, Joost Vervoort, Zeynep Falay von Flittner and Kirsikka Vaajakallio | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Playing for Keeps: Designing Serious Games for Climate Adaptation Planning Education With Young People | |||||||||
Stephan Hügel and Anna R. Davies | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Procedural Cities as Active Simulators for Planning | |||||||||
Flora Roumpani | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Minecraft and Playful Public Participation in Urban Design | |||||||||
James Delaney | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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Incoming Metaverses: Digital Mirrors for Urban Planning | |||||||||
Andrew Hudson-Smith | |||||||||
Article | Open Access | Published: 28 June 2022 | |||||||||
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