Open Access Journal

ISSN: 2183-2439

Cover Page

Digital Games at the Forefront of Change: On the Meaningfulness of Games and Game Studies

Open Access

Academic Editors: Felix Reer (University of Muenster), Teresa de la Hera (Erasmus University Rotterdam), and Salvador Gómez-García (Complutense University of Madrid)

Download Complete IssueDownloads:   17

DOI: https://doi.org/10.17645/mac.i460

Table of Contents

Games and Game Studies Are Meaningful—Are They?
Felix Reer, Teresa de la Hera and Salvador Gómez-García
Editorial | Open Access | Published: 13 February 2025
Dive Into the Past: Chinese Intangible Cultural Heritage Represented in Chinese Mobile Games
Yixiang Que, Teresa de La Hera and Jeroen Jansz
Article | Open Access | Published: 13 February 2025
Contemporary Political Discourse in Digital Games: A Systematic Approach
Jenniffer Soto de la Cruz, Sara Cortés Gómez and Pilar Lacasa
Article | Open Access | Published: 13 February 2025
Experiencing the Call of Duty: Exploring Emotions in Commercial War Games
Joseph Pattison
Article | Open Access | Published: 13 February 2025
The Case of Cities: Skylines Versions—Affordances in Urban Planning Education
Laura Cañete Sanz, Sjors Martens and Teresa de la Hera
Article | Open Access | Published: 13 February 2025
FABLE: A New Horizon in Digital Learning and Serious Game Design
Salvador Reyes-de-Cózar and Alba Merino-Cajaraville
Review | Open Access | Published: 13 February 2025
Amplifying Player Experience to Facilitate Prosocial Outcomes in a Narrative-Based Serious Game
Lewen Wei, Mike Schmierbach, Bingjie Liu, Jin Kang, Cheng Chen, Frank E. Dardis, Ryan Tan and Olivia Cohen
Article | Open Access | Published: 13 February 2025
Parasocial Interactions in Otome Games: Emotional Engagement and Parasocial Intimacy Among Chinese Female Players
Hao Gao, Ruoqing Guo and Qingqing You
Article | Open Access | Published: 13 February 2025
Empowered by the Experience: Playing as Female Characters in Video Games
Teresa Lynch, Annie Dooley and David M. Markowitz
Article | Open Access | Published: 13 February 2025
“I bet she’s ‘not like other girls’”: Discursive Construction of the Ideal Gaming Woman on r/GirlGamers
Maria Ruotsalainen and Mikko Meriläinen
Article | Open Access | Published: 13 February 2025
Sympathy for the Devil: Serial Mediation Models for Toxicity, Community, and Retention
Mingxuan Liu, Jack Lipei Tang and Dmitri Williams
Article | Open Access | Published: 13 February 2025
Introduction of the Digital Gaming Relationship
Miikka Sokka, Kwok Ng, Sami Kokko and Pasi Koski
Article | Open Access | Published: 13 February 2025
A Survey Study on Public Attitudes Toward Gaming Disorder
Felix Reer, Lena Maria Küpper, Florian Wintterlin and Thorsten Quandt
Article | Open Access | Published: 13 February 2025
Beyond Play: Researching the Transformative Power of Digital Gaming in Deeply Mediatized Societies
Christian Schwarzenegger, Erik Koenen, Kerstin Radde-Antweiler and Karsten D. Wolf
Article | Open Access | Published: 13 February 2025