Article | Open Access
(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game
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Abstract: A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.
Keywords: decision-making; digital games; moral foundations theory; morality; purpose-made games; video games
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© Sarah E. Hodge, Jacqui Taylor, John McAlaney. This is an open access article distributed under the terms of the Creative Commons Attribution 4.0 license (http://creativecommons.org/licenses/by/4.0), which permits any use, distribution, and reproduction of the work without further permission provided the original author(s) and source are credited.